Previews

Back in 2016, IO Interactive and Square Enix took its well-known stealth series Hitman in a different direction. Instead of the traditional single-game release, the newest adventure featuring Agent 47, simply called Hitman, was episodic, with each installment of the game set at a specific location with the ending cinematics progressing the story. At first, I wasn’t
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Despite my absolute love for story and narrative-based games, I still enjoy titles that focus exclusively on gameplay. Titles like Minecraft and most recently Fortnite have no story but I still enjoy them for their refined gameplay, but one of my favorites has to be Trials Fusion. While, of course, it’s not the first entry in the series, I bought
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For my money, Assassin’s Creed 4: Black Flag and last year’s soft-relaunch Assassin’s Creed: Origins are the two best games in the now over a decade-long history of the AC franchise. Yes, there are plenty of other worthy contenders but these two, in particular, have always struck my fancy more than any of the others. So imagine my delight when I sat down
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For years, Remedy Entertainment has focused on narrative first and gameplay second. From the long monologues of Max Payne to the inner-workings of a writer in Alan Wake, and the episodic television experiment found in Quantum Break, it has been easy to see this emphasis on storytelling in almost every one of the studio’s titles. This focus on story over gameplay isn’t necessarily
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When Rise of the Tomb Raider originally released on Xbox One back in 2015, it was one of my favorite games of the year. I loved its semi-open world nature that prompted exploration, the progression of improving your weapons and gear, and the satisfying combat that often felt dirty and in-your-face. Coming into E3, it was easy
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Developer Cybernetic Walrus’ Antigraviator is another take on the futuristic racing genre similar to the F-Zero and WipEout series. I got to go hands-on with the game recently and was very pleased with the gameplay; but, I’m unsure if Antigraviator does enough visually to set itself apart from a genre with many titles already like it. “…it’s easy to get into the flow
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Battle royale-style games are experiencing a surge thanks to the likes of PlayerUnknown’s Battlegrounds, Fortnite, and with the impending arrival of battle royale modes in AAA games like Call of Duty: Black Ops 4, the phenomenon is only going to continue to grow into the phenomenon that it is at the moment. However, before that moment there was
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I’ve been a long-time fan of the Shin Megami Tensei series ever since I picked up Shin Megami Tensei: Devil Survivor and Shin Megami Tensei III: Nocturne out of a bargain bin when I was a little Emily Jr. The complex themes, the DnD-style morality structure, the mythological focus, the phallic chariot monsters… all of them had me coming back to
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Children of Morta boasts a beautiful art style and challenging hack and slash gameplay that is reminiscent of titles like Diablo and Torchlight. There’s a lot of intriguing elements thrown into Children of Morta and, because I didn’t get that much time with the game, I didn’t have the chance to experience a lot of what the game has to offer. However,
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When it comes to new creative takes on “Metroidvania” style gameplay, DrinkBox Studios’ Guacamelee! was among one of the most creative in the genre with its inspirations from Mexican culture and luchador wrestling. Thankfully, the game’s unique take on the style of gameplay from Metroid and Castlevania didn’t go unnoticed, and with the upcoming Guacamelee! 2 coming later this year, players
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Good afternoon, readers – this is Lou Contaldi, Editor-in-Chief of DualShockers. We interrupt you from our regularly-scheduled news reporting to touch on something important to us: our creative independence. Now, it’s no secret that gaming is a somewhat expensive hobby – many of us have our bookcases stacked (to some degree) with collector’s editions of
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I must admit, thinking about being out in the open ocean scares me, but that doesn’t mean I need to be afraid of a game that is aiming to take the player on a pirate adventure. Fireblade Software is the development team behind the naval combat and ship management adventure game Abandon Ship. The game features
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