id-software

The DOOM Eternal news out of QuakeCon just keeps coming, this time in regards to multiplayer. When speaking with Polygon while at QuakeCon, id Software’s Marty Stratton confirmed that the standard competitive multiplayer from 2016’s DOOM will be returning in DOOM Eternal, though they aren’t ready to talk much about that. “The Invasion stuff is just kind of one of the
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The DOOM Eternal news just keeps flowing out of QuakeCon, today. During a Q&A roundtable with members of the press, id Software’s Marty Stratton spoke a bit more about DOOM Eternal and how it will differ compared to the previous game. One of the more specific things that Stratton said won’t be coming back this time around will be
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Today, Bethesda Softworks has launched new update, for Quake Champions, which introduces a slew of new features into the game, including a new champion, weapon, map, as well as modifications to gameplay. An enemy who first debuted in 1997’s Quake II, Strogg is half military-grade metal, half-decaying flesh, and 100% ready to annihilate is competition. In addition to this grotesque individual
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During PAX East this past weekend, Bethesda Softworks announced new details regarding its arena shooter Quake Champions. According to the press release, sometime later this month, Quake Champions will receive a new update, which will introduce a slew of new features into the game, including a new champion named Strogg, a new map (Awoken), as well as tweaks
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While consensus is that DOOM on Nintendo Switch is a terrific port to a handheld system, few would deny that it isn’t a little rough around the edges when compared to the PC, PS4, or Xbox One versions. And while developers Panic Button and id Software can’t fix some issues stemming from the underlying hardware, a forthcoming update
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