Game

When it comes to Nintendo franchises, The Legend of Zelda has been one of those series that has usually stuck to tradition for the better part of three decades. While Mario has gone go-karting and partying and Pokemon has done everything from wildlife photography to private detective work, Zelda has mainly stuck to epic journeys and big
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For those who aren’t familiar, Shin Megami Tensei: Strange Journey is something of a black sheep regarding themes and characters to the other SMT games; the protagonists are battle-hardened adults—researchers and soldiers—who have a specific goal and a clear path towards it. The setting is more sci-fi and technology-centric rather than mythological as your compatriots try to uncover
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Whether you love it or hate it, developer Fullbright’s Gone Home was nothing short of an anomaly among the core gamer contingency. Simultaneously praised as the best game of last generation and derided as a walking simulator that can be beaten in under a minute, the genre-bending first-person experience title instantly gave the star developer
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While I am not typically the biggest fan of the RTS genre, Nintendo’s more puzzle-focused take on the strategy — Pikmin — has always stuck with me. Micromanaging cute little alien creatures, each with unique abilities, clicked with me more than “pure” RTS games, and I still consider it one of Nintendo’s most underrated series. Unfortunately, we
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The World Conqueror series has made the transition from mobile to… mobile — well, handheld. The Switch iteration doesn’t do much different, and in no way pushes the RTS genre in any way. But if you’re looking for a bite-sized strategy game on the handheld-hybrid, look no further, World Conqueror X might just scratch a strategic itch. If you’re
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The opening hours of The Long Reach are incredibly intriguing, and the story remains interesting throughout. Things can sometimes get a little confusing and dialog can sometimes make the tone of the game feel a bit uneven. But I am happy to say that if you’re looking for a bite-sized thriller to jump into that won’t take
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Developer Long Hat House’s Dandara is just a conceptually pleasing game. Rethinking the standard Metroid-type game from the ground up, Dandara approaches a near-saturated genre with new takes that genuinely flip gameplay on its head. Dandara is without a doubt a merger of old and new ideas. On one point of the spectrum, the game offers the standard (and still equally
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On the surface, Crossing Souls makes quite the impression with its thoroughly polished rendition of the 80’s that mixes pixel art from a bygone era, vibes of a Saturday morning cartoon, and a story reminiscent of a Spielberg summer blockbuster. Crossing Souls undeniably time-travels and captures the period meticulously and truthfully, packing a serious dosage
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Last year, I reviewed Pokémon Silver when it was re-released on 3DS. While I did feel that the game has dated in some areas, I also believed that the Generation II games were when the Pokémon series cemented itself as a mechanically solid series that was here to stay. That being said, Pokémon Crystal was surprisingly absent from the initial
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Furi is everything I could ask for in a pocket-sized boss rush. It’s challenging, dynamic, beautiful in both audio and visual facets, and most importantly, challenging; there’s no fluff to be found. That matters a lot especially when you’re on the go. Having had Furi in my backpack the past couple of days has turned
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My first introduction to the SaGa franchise was SaGa Frontier 2 on PlayStation, and to this day I consider it one of my all-time favorite RPGs. However, with having limited to no internet access at the time, I was unaware of most titles that came before it; more specifically, the Romancing SaGa trilogy on Super Famicom.
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Ever since Cave Story and Mega Man 9 jumpstarted the retro-revival scene in gaming in the mid-2000’s, many titles have been created that call back to retro consoles from the 8 and 16 Bit eras. Kickstarter has also been home to many of these games, with one of its biggest successes being 2014’s Shovel Knight.
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Nine Parchments is the kind of game you play when you’re with a few friends and you want to have a drink. There’s no convoluted story to pay attention to, there’s not much in the way of mechanics, and the moment-to-moment gameplay is accessible to anyone. All of these things make Nine Parchments an incredible cooperative
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Despite their influence on video game history, Capcom subsidiary Clover Studio was only around for less than three years following its formation. Although God Hand would be its last game and Viewtiful Joe was the studio’s longest-running series before officially closing their doors, 2006’s action-adventure title Okami would be considered Clover Studio’s legacy project. Unfortunately, Okami was an art-centric product that got lost
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