505 games

For years, Remedy Entertainment has focused on narrative first and gameplay second. From the long monologues of Max Payne to the inner-workings of a writer in Alan Wake, and the episodic television experiment found in Quantum Break, it has been easy to see this emphasis on storytelling in almost every one of the studio’s titles. This focus on story over gameplay isn’t necessarily
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Skullgirls developer Lab Zero Games released a prototype for and successfully crowdfunded its platformer-RPG Indivisible back in 2015. The developers have been diligently working on the title since then, but it unfortunately got delayed to the first half of 2019 last month. This year at E3, I met Lab Zero Games and publisher 505 Games
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Fans have been eager to get their hands on Bloodstained: Ritual of the Night since its original Kickstarter reveal back in 2015. Unfortunately, while it is scheduled to release this year, no specific date has yet to be given. Fortunately, though, that might finally change next month. During a panel about Bloodstained: Ritual of the Night at SXSW
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Five years after it released on consoles and PC, Payday 2 returns to bring heisting on-the-go to the Nintendo Switch this week, while its publisher, Starbreeze Studios, is looking to iron out a way to give players the chance to communicate and organize their heisting wherever and whenever. In a statement to Kotaku AU, a spokesperson from
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Payday 2 brought players the chance to gather together on elaborate heists across consoles and PC, and now those heists will be taken on-the-go with the upcoming Switch version of the game when it arrives for the system next month. During today’s Nintendo Direct Mini, Nintendo revealed that Payday 2 will release for the Nintendo Switch
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Raid: World War II is a disaster. Even with some of its more redeemable qualities, it’s hard to recommend over other phenomenal World War II shooters this year like Wolfenstein II: The New Colossus, and Call of Duty: World War II. The game seems like a culmination of too many ideas that never come together. Developer Lion game Lion clearly
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My fears for Koji Igarashi’s Bloodstained: Ritual of the Night quickly diminished after only a few minutes of going hands-on with the game at New York Comic Con this year. Being a Kickstarter title, I initially worried that Bloodstained might’ve gone down the same road as recent titles like Mighty No. 9 did, but that doesn’t seem to be the case at
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